LQA Toolkit: Use Cases in Video Games
(07/20/2024)

A talk given at the Video Game Localization Conference, organized by ComLoc and the Argentine Association of Translators and Interpreters (AATI)

The talk "LQA Toolkit: Use Cases in Video Games" explores the fundamentals of QA and LQA, highlighting key areas within the latter. Real examples of bugs, QA tools, and test scenarios will be illustrated. Additionally, these criteria will be shared in a Toolkit spreadsheet for application in video game development projects.

Soon on Youtube.

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Quality Strategies for FPS and Open World Video Games