Game QA Cross-Team Leader
SME

2022 - 2023

I was a Cross-Area QA Lead at Fortnite and helped to expand the team to cover 5 game modes, having different testing roles and mode assignment tasking.

My objective was for the QA team to have a solid approach to game quality, learn about programming and game components as well as understanding the impact of changes in-game.

I implemented this by creating quality strategies giving focus to technical knowledge (UE5 & C++), gaming knowledge (Game Design, Game Components) and quality criteria (Impact analysis, Test scenarios, KPIs).

Platforms

  • PC

  • PS4/PS5

  • Xbox One/Xbox Series X

  • Nintendo Switch

Components

  • UI/UX

  • Stability

  • Technical (Play in Engine / Embedded)

Software

  • Jira

  • TestRail

  • Perforce

  • Rider / Visual Studio

  • Unreal Engine

  • UGS

  • Figma

  • Confluence